Here is a new character I have been working on recently. He is for the same game as the shadow assassin character I finished a few weeks back. She has also had an updated model that has been rigged and reskinned as well, so she will be coming back real soon. This particular rig uses a spring IK for the legs, to get the appropriate deformations. He's a bipedal, chicken man, so spring IK's work great here. He also has an FK/IK switch for his arms. Here are a few shots of a pose I put together for the post. The model was done by Daniel Ries.
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