Sunday, December 4, 2011
Drop pod - Rigid Body Animation
For this animation, I used rigid bodies for the top and doors of the drop pod. The whole animation has the pod landing, and the doors bursting open. This was built for use in the UDK engine, but I can't show in game footage due to other circumstances.
Star Face's dynamic tentacles
Star Face's tentacles are looking pretty shnazzy! I used Maya hair to create the dynamics for his tentacles. Adjusted the stiffness if the hair follicles and added in sphere colliders for his chest. Makes his bottom tentacles slide across his body.
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